Package: holotz-castle Version: 1.3.4-2 Severity: important holotz-castle crashes on powerpc after selecting "new game" or "continue game" from the menu. The console output is
Couldn't find the theme theme/default233? Error loading the theme default233? . Error loading the level /usr/share/games/holotz-castle/game/stories/holotzcastle/level001.hlv. Error loading the world. Failed to init game. Check the manual. Fatal signal: Segmentation Fault (SDL Parachute Deployed) A quick look with gdb suggests that the problem is that Debian/powerpc is a big endian architecture, but the data files are formatted for little endian ones (like x86) and there's no translation code. For instance, the odd theme name above appears to be caused by JString's Load method which reads the length in without changing the byte order. Hence it attempts to read 117440512 (0x7000000) bytes, rather than 7 (and ignores the short read error). Cheers, Brian -- System Information: Debian Release: 3.1 APT prefers testing APT policy: (990, 'testing'), (500, 'unstable') Architecture: powerpc (ppc) Kernel: Linux 2.6.10 Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8) Versions of packages holotz-castle depends on: ii holotz-castle 1.3.4-2 platform game with high doses of m ii libc6 2.3.2.ds1-20 GNU C Library: Shared libraries an ii libgcc1 1:3.4.3-12 GCC support library ii libsdl-image1 1.2.4-1 image loading library for Simple D ii libsdl-mixer1 1.2.6-1 mixer library for Simple DirectMed ii libsdl-ttf2.0 2.0.6-5 ttf library for Simple DirectMedia ii libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer ii libstdc++5 1:3.3.5-8 The GNU Standard C++ Library v3 ii xlibmesa-gl [ 4.3.0.dfsg.1-12 Mesa 3D graphics library [XFree86] ii xlibmesa-glu 4.3.0.dfsg.1-12 Mesa OpenGL utility library [XFree -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]