Hey Duck, On Sat, Jun 23, 2007 at 02:19:09PM +0200, Marc Dequènes wrote: > I was trying to steal a technology, then the UI switched to the next > active unit and crashed with the following message (with debug) : > 0: Detected fatal error in ../../common/unit.c line 76: > 0: In common/unit.c:unit_move_rate: illegal move type 0 > Program exited with code 01. > > Skipping the diplomat move so has to have the unit play order change, > often result in avoiding the crash.
A savegame for this is often very useful to help upstream fix this. Can you provide one? Jordi -- Jordi Mallach Pérez -- Debian developer http://www.debian.org/ [EMAIL PROTECTED] [EMAIL PROTECTED] http://www.sindominio.net/ GnuPG public key information available at http://oskuro.net/
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