I just reproduced this bug. It happens at the beginning of the pound
level, but not every pound level.

Here are my logs. I played with a server on Workspace 2, and a client
on Workspace 1. I played using the client. The server player was still.
I played a scenario game. The first pound level worked fine. The second
time it came around, it crashed.

Server:
[EMAIL PROTECTED]:~$ xevil -server
XEvil(TM) version 2.02r2  http://www.xevil.com  [EMAIL PROTECTED]  XETP1.00
Copyright(C) 1994,2000 Steve Hardt and Michael Judge

XEvil is free software under the Gnu General Public License.
XEvil comes with absolutely no warranty.
Type 'xevil -info' for license information and information on no
warranty. 'xevil -help' for usage and network-play instructions.
[Tue May 22 19:17:49 2007] Set up server on port 6066
[Tue May 22 19:18:11 2007] Warning: Could not look up hostname of connecting 
machine.
[Tue May 22 19:18:11 2007] Waiting for connection to complete from 127.0.0.1
[Tue May 22 19:18:11 2007] 127.0.0.1 connected (TCP port 36765, UDP port 6067)
[Tue May 22 19:18:19 2007] New game (Extended Duel).
[Tue May 22 19:18:19 2007] Player 0 "Dogbert"@SERVER
[Tue May 22 19:18:19 2007] Player 1 "Jim Gouldstone"@127.0.0.1
[Tue May 22 19:20:52 2007] New game (Scenarios).
[Tue May 22 19:20:52 2007] Player 0 "Smoothie"@SERVER
[Tue May 22 19:20:52 2007] Player 1 "Leo"@127.0.0.1
dog vel does not equal velNext (many of these lines showed up when it crashed 
in the pound level.)
...
dog vel does not equal velNext
xevil: role.cpp:2290: void
Server::check_send_object_and_followers(Locator*, OutStream*, ViewportRegion*, 
Physical*, unsigned int, PtrList&, Intel*): Assertion 
`!netData->get_sent_flag()' failed. Aborted

Client:
[EMAIL PROTECTED]:~$ xevil -connect localhost
XEvil(TM) version 2.02r2  http://www.xevil.com  [EMAIL PROTECTED]  XETP1.00
Copyright(C) 1994,2000 Steve Hardt and Michael Judge

XEvil is free software under the Gnu General Public License.
XEvil comes with absolutely no warranty.
Type 'xevil -info' for license information and information on no
warranty. 'xevil -help' for usage and network-play instructions.
ALPHA connected to localhost on port 6066
Received invalid TCP header.
Lost connection to server localhost

-Brandon



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