Package: balder2d Version: 1.0~rc1-1 Severity: serious From my pbuilder build log:
... g++ -o bin/balder2d src/powerupfactory.o src/projectilefactory.o src/artificialcontroller.o src/log.o src/main.o src/soundmanager.o src/collisionmask.o src/entity.o src/probefactory.o src/gamemanager.o src/configmanager.o src/player.o src/renderer.o src/input.o src/probe.o src/projectile.o src/computerprobecontrol.o src/powerup.o src/mapparser.o src/menu/ailistmodel.o src/menu/samplemapwidget.o src/menu/gamesetup.o src/menu/numberfield.o src/menu/menu.o src/menu/playersetup.o src/menu/mainmenu.o src/menu/options.o src/menu/sampleprobewidget.o src/menu/maplistmodel.o src/menu/submenu.o src/menu/soundvideo.o src/tinyxml/tinyxmlparser.o src/tinyxml/tinystr.o src/tinyxml/tinyxmlerror.o src/tinyxml/tinyxml.o src/SFont/SFont.o -L/tmp/buildd/gnelib/lib/linux -L/usr/lib -lguichan_sdl -lguichan -lSDL_image -lSDL_mixer -lSDL_gfx -lpython2.4 -lboost_filesystem /usr/bin/ld: cannot find -lboost_filesystem collect2: ld returned 1 exit status scons: *** [bin/balder2d] Error 1 scons: building terminated because of errors. make: *** [build-stamp] Error 2 -- Daniel Schepler