Package: blobwars Version: 1.05-5 Severity: normal Tags: patch After partially finishing a stage (that is, it isn't perfectly cleared), the game will segfault when returning to that stage if you haven't used a save slot. This is because completed objectives are stored in persistant?.dat files, not in memory.
Therefore, I propose to force saving the game by removing the related widgets. The attachment contains the proposed changes.
force_save.diff.gz
Description: GNU Zip compressed data