Package: pangzero Version: 0.17-1 Followup-For: Bug #407743 Attached is a patch for this issue.
-- System Information: Debian Release: 4.0 APT prefers unstable APT policy: (500, 'unstable'), (50, 'experimental') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.19.1 Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Versions of packages pangzero depends on: ii libsdl-perl 1.20.3dfsg-1 SDL bindings for the Perl language ii perl 5.8.8-7 Larry Wall's Practical Extraction pangzero recommends no packages. -- no debconf information
--- /usr/games/pangzero 2006-12-15 11:04:14 +0100 +++ pangzero 2007-02-10 15:59:53 +0100 @@ -2379,7 +2379,7 @@ sub RenderBorder { -flags=>::SDL_SWSURFACE(), -width => 128, -height => 16, -depth => 32); $srcrect1->x(16); $srcrect1->y(0); $srcrect1->width(128); $srcrect1->height(16); $borderSurface->blit( $srcrect1, $zoom, new SDL::Rect ); - $::RotoZoomer->zoom( $zoom, $ScreenWidth / 128, 1); + $::RotoZoomer->zoom( $zoom, $ScreenWidth / 128, 1, 0); $dstrect->x(16); $dstrect->y(0); $zoom->blit( 0, $targetSurface, $dstrect ); @@ -2388,7 +2388,7 @@ sub RenderBorder { -flags=>::SDL_SWSURFACE(), -width => 16, -height => 128, -depth => 32); $srcrect1->x(0); $srcrect1->y(16); $srcrect1->height(128); $srcrect1->width(16); $borderSurface->blit( $srcrect1, $zoom, new SDL::Rect ); - $::RotoZoomer->zoom( $zoom, 1, $ScreenHeight / 128); + $::RotoZoomer->zoom( $zoom, 1, $ScreenHeight / 128, 0); $dstrect->x(0); $dstrect->y(16); $zoom->blit( 0, $targetSurface, $dstrect ); } @@ -2429,7 +2429,7 @@ sub RenderBorder { -flags=>::SDL_SWSURFACE(), -width => 128, -height => 16, -depth => 32); $srcrect1->x(16); $srcrect1->y(0); $srcrect1->width(128); $srcrect1->height(16); $borderSurface->blit( $srcrect1, $zoom, new SDL::Rect ); - $::RotoZoomer->zoom( $zoom, $ScreenWidth / 128, 1); + $::RotoZoomer->zoom( $zoom, $ScreenWidth / 128, 1, 0); $dstrect->x(16); $dstrect->y(0); $zoom->blit( 0, $targetSurface, $dstrect ); @@ -2438,7 +2438,7 @@ sub RenderBorder { -flags=>::SDL_SWSURFACE(), -width => 16, -height => 128, -depth => 32); $srcrect1->x(0); $srcrect1->y(16); $srcrect1->height(128); $srcrect1->width(16); $borderSurface->blit( $srcrect1, $zoom, new SDL::Rect ); - $::RotoZoomer->zoom( $zoom, 1, $ScreenHeight / 128); + $::RotoZoomer->zoom( $zoom, 1, $ScreenHeight / 128, 0); $dstrect->x(0); $dstrect->y(16); $zoom->blit( 0, $targetSurface, $dstrect ); }