Hi Jeff,
Varun Hiremath pointed your problem out to me, and I am very sorry about
the problems you are experiencing.

As I can conclude from the bugreport, the problem is about the GUI
freezing after a a number of moves.

For the 4 started engines, I can say that it is a part of the game's
design, which is object to optimization in a following version, but is
even though not a sign of anything working wrong.

I have to say, that I haven't been able to reproduce it. Not even if I
made two engines play each other.

I would be happy if you'd send me the logfile from ~/.pychess.log. It
only contains information from the last played game, so if that game
didn't crash, you'll have to play a new game that does crash.

Furthermore you might want to try out some new versions of pychess.
The trunk, which is downloaded by calling "svn checkout
http://pychess.googlecode.com/svn/trunk/ pychess" has had a few bugfixes
since the release you are using.
Branch 0.7: "svn checkout
http://pychess.googlecode.com/svn/branches/0.7/ pychess" Has had a major
rewrite of great parts of the code, which might also have solved the
problem.

I hope you are still interested in helping to get the issue solved.

-- 
Med venlig hilsen,
Best regards,
Thomas



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