Hi Jeff, Varun Hiremath pointed your problem out to me, and I am very sorry about the problems you are experiencing.
As I can conclude from the bugreport, the problem is about the GUI freezing after a a number of moves. For the 4 started engines, I can say that it is a part of the game's design, which is object to optimization in a following version, but is even though not a sign of anything working wrong. I have to say, that I haven't been able to reproduce it. Not even if I made two engines play each other. I would be happy if you'd send me the logfile from ~/.pychess.log. It only contains information from the last played game, so if that game didn't crash, you'll have to play a new game that does crash. Furthermore you might want to try out some new versions of pychess. The trunk, which is downloaded by calling "svn checkout http://pychess.googlecode.com/svn/trunk/ pychess" has had a few bugfixes since the release you are using. Branch 0.7: "svn checkout http://pychess.googlecode.com/svn/branches/0.7/ pychess" Has had a major rewrite of great parts of the code, which might also have solved the problem. I hope you are still interested in helping to get the issue solved. -- Med venlig hilsen, Best regards, Thomas -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]