Package: supertux
Version: 0.1.3-1.1
Severity: normal

If you hit escape and choose "abort level" after losing a life but before you
have jumped off the screen, supertux still deducts the life; this helps
prevent cheating.  However, if you lose your last life, and abort before the
game over screen, you go back to the map rather than seeing the game over
screen.  If you then enter a level, you can see that you have -1 lives.
Repeating this process gets you larger numbers of negative lives.

- Josh Triplett

-- System Information:
Debian Release: 4.0
  APT prefers unstable
  APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.20-rc4
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)

Versions of packages supertux depends on:
ii  libc6                       2.3.6.ds1-10 GNU C Library: Shared libraries
ii  libgcc1                     1:4.1.1-21   GCC support library
ii  libgl1-mesa-glx [libgl1]    6.5.1-0.5    A free implementation of the OpenG
ii  libsdl-image1.2             1.2.5-3      image loading library for Simple D
ii  libsdl-mixer1.2             1.2.6-1.1+b2 mixer library for Simple DirectMed
ii  libsdl1.2debian             1.2.11-7     Simple DirectMedia Layer
ii  libstdc++6                  4.1.1-21     The GNU Standard C++ Library v3
ii  supertux-data               0.1.3-1.1    Levels for classic 2D jump 'n run 
ii  zlib1g                      1:1.2.3-13   compression library - runtime

supertux recommends no packages.

-- no debconf information


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