Milosz Derezynski wrote: >>> ... can you please check whether other audio apps are working/can play back >>> sound >> This is the only audio application that doesn't work on my system. > > Ok please let's stay cool. Your last statement wasn't offensive (yet) in any > way but i can already smell the "well, everything else works well, so please > fix your goddamn thing" upcoming. It was just the simplest answer to your question. Can you please give me some example of non-offensive-smelling answer to this question?
> Also, i'm not going to ask you stuff further in case you're not willing to > cooperate; i'm going to ask you stuff from now on on this bug and expect > some reply to it; if you don't care about it (BMPx), which is a slight > undertone in your last statement(s), then please say so now, otherwise: You know... It's hard to say If I "care about BMPx": First I need to test application, compare it's features to other music players... > Can you give more information about your system configuration? (Soundcard, > etc?) here is lspci output: Creative Labs SB Live! EMU10k1 (rev 08) And it uses normal Alsa modules from 2.6.18 kernel. > How are other apps configured to use ALSA? What is the device name (ALSA > device name, like "hw:1,0" or "hw:0,0", etc), they use? in xine, xmms, BMP, audacious, mplayer alsa device is named "default", but I can change it to "hw:0,0" and they can still play music. There is also hw:0,2 and hw:0,3 - but there is no sound when playing with those devices. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]