Hello Peter,

* On Sun, Nov 19, 2006 at 04:16:25AM +0100 Peter Rohm wrote:
 
> I started a game in x64. After some time (approx. 3 min)
> the emulation speed slows down. If I change Emulation speed
> by right mouse click (selecting maximum speed) to 200% and back to
> 100% all is fine for a while . But after some time i get the same problem 
> again.

I am Spiro from the upstream VICE team.

We have got a similar report some days before (with 1.20), but we don't
have a solution yet.

The original report told that disabling the sound had the effect that
this problem was gone. Can you confirm this in your case, so we can make
sure we are debugging the same problem?

I am not sure if this is somehow related, but I want to mention the
following nevertheless:

On the german forum64 (I am 'strik' there), there is an interesting
thread:

   http://www.forum64.de/wbb2/thread.php?threadid=11302

The people there have problems with the sound output: After one minute,
the sound output starts to stagnate. This is on a Linux box with KDE +
ARTS.

On 4.9.2006, 's2k' came up with a solution with seems to help him and
'sauhund' (a.k.a. groepaz): He sets the sampling frequency from 44.1 kHz
to 48 kHz, and everything is fine.

This solution helps others, too. Perhaps, it is a work-around in your
case, too?

Regards,
   Spiro.

-- 
Spiro R. Trikaliotis                              http://opencbm.sf.net/
http://www.trikaliotis.net/                     http://www.viceteam.org/


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