Sorry, debug file was not attached.
IRE game runtime, Copyright (C) 2004 IT-HE Software IRE Kernel version: 0.92 Build date: Mar 30 2006 at 04:38:00 IT-HE lib version: V1.40 (built Mar 30 2006 at 04:37:58) Allegro library: 4.1.15 (WIP)
Starting up: Keyboard: OK Sound: OK Timer: OK Mouse: OK Video: Palette Primary media init succesful Loading game: flat Video: RGBtab RGBtab Light tab Transparency Text mode Start console Create console 640,96 at 0,384 Locks Clock: Ok Media INIT successful Console started Load Resources Reading game resource file.. Loading.. done. 8359 lines Purifying.. done. Searching sections.. done. 10 sections Parsing.. Creating 600 sprite entries using 33656 bytes Creating 471 animation entries using 30208 bytes Creating 195 characters using 50176 bytes Creating 10 lookup tables using 264 bytes PreScan didn't find 'tilelink' Creating 39 sound entries 1280 bytes allocated Creating 1 music entries using 64 bytes Rooftops....................Finished Lightmaps........ Parse scripts................................... Build scripts................................... Init lookups Load sprites....................................... Done. 4566464 bytes of image data allocated Animation sequences....................................... Aftertouches... Creating 126 tiles using 14224 bytes Loading tiles................................. Setting up characters....................................... User Lookup Tables..... Compilation finished. Init Random Number Generator Create console 592,72 at 16,386 Load Sound and Music Checking music.. done. Loading sounds................... VRM fixups Did not find system function 'follower', continuing anyway Starting PEVM microkernel Script VM initialised Creating temporary savegame Engine pre-init Allocating party name registrar Set up conversation system Calling PE: initproc Create console 592,72 at 16,386 Load Map base Opening map: 0001 Check map integrity objects: ...............BUG: ERROR: Array access out of bounds BUG: If repeatable, run IRE with -DebugVM for more info. (sit_down) (ab817010-ab8175e8) BUG: Current VM cannot continue. BUG: Error in function sit_down, in file CODE/CREATURE/SIT_DOWN.PE (context Pre-game startup) VM Stack trace: 1: sit_down (CODE/CREATURE/SIT_DOWN.PE) BUG: Terminating crashed VM... BUG: Details: Array is 1-0 elements long, tried to access 0