On Sun, Sep 24, 2006 at 01:32:36PM +0100, Isaac Clerencia wrote:
> On Sunday, 24 September 2006 12:43, Tzafrir Cohen wrote:
> > Hi
> >
> > The problem still exists with the version of wesnoth in Etch (1.1.9):
> > Hebrew shows up as squares, and thus the game is unusable if the locale
> > is Hebrew.
> >
> > However if one copies the file DejaVuSans.ttf from the package
> > ttf-dejavu_2.10-1_all.deb (current version in Sid) to
> > /usr/share/games/wesnoth/fonts , Hebrew fonts are availble.
> Uhm? A link to the font is already there in the default installation:
> % ls -l /usr/share/games/wesnoth/fonts
> total 0
> lrwxrwxrwx 1 root root 49 2006-09-24 10:37 
> DejaVuSans.ttf -> ../../../fonts/truetype/ttf-dejavu/DejaVuSans.ttf

To be more specific: it seems that Hebrew fonts are availble as of
version 2.9 of the dejavu fonts: Some searching got me to:

http://www.mail-archive.com/wesnoth-dev@gna.org/msg01570.html

I have not checked if wesnoth version 1.0.10 from Sid bundles this
version. Wesnoth of Etch seems to use an older version. I should also
point out that this font is avalailable as a part of a searate package.

-- 
Tzafrir Cohen         sip:[EMAIL PROTECTED]
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[EMAIL PROTECTED]     http://www.xorcom.com


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