On Sun, Sep 24, 2006 at 01:32:36PM +0100, Isaac Clerencia wrote: > On Sunday, 24 September 2006 12:43, Tzafrir Cohen wrote: > > Hi > > > > The problem still exists with the version of wesnoth in Etch (1.1.9): > > Hebrew shows up as squares, and thus the game is unusable if the locale > > is Hebrew. > > > > However if one copies the file DejaVuSans.ttf from the package > > ttf-dejavu_2.10-1_all.deb (current version in Sid) to > > /usr/share/games/wesnoth/fonts , Hebrew fonts are availble. > Uhm? A link to the font is already there in the default installation: > % ls -l /usr/share/games/wesnoth/fonts > total 0 > lrwxrwxrwx 1 root root 49 2006-09-24 10:37 > DejaVuSans.ttf -> ../../../fonts/truetype/ttf-dejavu/DejaVuSans.ttf
To be more specific: it seems that Hebrew fonts are availble as of version 2.9 of the dejavu fonts: Some searching got me to: http://www.mail-archive.com/wesnoth-dev@gna.org/msg01570.html I have not checked if wesnoth version 1.0.10 from Sid bundles this version. Wesnoth of Etch seems to use an older version. I should also point out that this font is avalailable as a part of a searate package. -- Tzafrir Cohen sip:[EMAIL PROTECTED] icq#16849755 iax:[EMAIL PROTECTED] +972-50-7952406 jabber:[EMAIL PROTECTED] [EMAIL PROTECTED] http://www.xorcom.com -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]