Hi, Daniel Franganillo wrote: > Subject: xmoto: Editor Segfaults opening downloaded levels. > Package: xmoto > Version: 0.2.0-1 > Severity: important > > The bundled xmoto level editor segfaults whenever it loads any > downloaded level.
I can reproduce this, thank you. Unfortunately I've got a weired stacktrace (at the end of this mail). I'm forwarding this upstream. Cheers, Samuel. > Steps: > 1 - Download (in game) any level. > 2 - Go to ~/.xmoto/Levels/downloaded > 3 - Run xmoto-editor and open any level. > 4 - Segfaults with: > > ****** Editor Data ****** > 7 entity type(s): > > TYPEID=EndOfLevel > SIZE=1.000000 > PARAM NAME="style" DEFAULT="default" > 2 symbol part(s) > > TYPEID=PlayerStart > SIZE=1.000000 > 2 symbol part(s) > > TYPEID=Wrecker > SIZE=1.000000 > PARAM NAME="style" DEFAULT="default" > 3 symbol part(s) > > TYPEID=Sprite > SIZE=1.000000 > PARAM NAME="z" DEFAULT="-1" > PARAM NAME="name" DEFAULT="Grass1" > 2 symbol part(s) > > TYPEID=Strawberry > SIZE=1.000000 > 2 symbol part(s) > > TYPEID=ParticleSource > SIZE=1.000000 > PARAM NAME="type" DEFAULT="Smoke" > 2 symbol part(s) > > TYPEID=Dummy > SIZE=1.000000 > 3 symbol part(s) > > Segmentation fault Here is the stacktrace I got (even when compiled with -g) : (gdb) where #0 0x0806d1a6 in std::operator+<char, std::char_traits<char>, std::allocator<char> > () #1 0x0804dae8 in std::operator+<char, std::char_traits<char>, std::allocator<char> > () #2 0x08051b1f in std::operator+<char, std::char_traits<char>, std::allocator<char> > () #3 0x0809a1f3 in std::operator+<char, std::char_traits<char>, std::allocator<char> > () #4 0x0805c51b in std::operator+<char, std::char_traits<char>, std::allocator<char> > () #5 0x0809e58c in std::operator+<char, std::char_traits<char>, std::allocator<char> > () #6 0xa7af7ea8 in __libc_start_main () from /lib/tls/i686/cmov/libc.so.6 #7 0x0804b861 in ?? () -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]