Package: wormux Version: 0.7.2-6 Severity: normal Sometimes when a game partie is starting not all characters are drawing. But after you change throug all characters (using <tab>). All characters become visible.
i can not reproduce the problem reliable -- System Information: Debian Release: testing/unstable APT prefers testing APT policy: (500, 'testing') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.17.7 Locale: LANG=C, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Versions of packages wormux depends on: ii libc6 2.3.6-15 GNU C Library: Shared libraries ii libgcc1 1:4.1.1-5 GCC support library ii libglib2.0-0 2.10.3-3 The GLib library of C routines ii libglibmm-2.4-1c2a 2.10.4-1 C++ wrapper for the GLib toolkit ( ii libsdl-gfx1.2-4 2.0.13-2 drawing and graphical effects exte ii libsdl-image1.2 1.2.5-1 image loading library for Simple D ii libsdl-mixer1.2 1.2.6-1.1+b1 mixer library for Simple DirectMed ii libsdl-net1.2 1.2.5-7 network library for Simple DirectM ii libsdl-ttf2.0-0 2.0.8-2 ttf library for Simple DirectMedia ii libsdl1.2debian 1.2.10-3 Simple DirectMedia Layer ii libsigc++-2.0-0c2a 2.0.16-3 type-safe Signal Framework for C++ ii libstdc++6 4.1.1-5 The GNU Standard C++ Library v3 ii libxml++2.6-1c2a 2.6.1-2.2 A C++ interface to the GNOME XML l ii libxml2 2.6.26.dfsg-2 GNOME XML library ii wormux-data 0.7.2-6 Data files for the game wormux wormux recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]