On Sun, Jul 30, 2006 at 10:50:59PM +0200, Michael Banck wrote:
> Hrm, what was the build failure?  I seem to be able to build exult
> (1.2-7) fine (and the autobuilders are tripping over an issue with
> libsdl which apparently has been fixed recently)

The error was:

dh_movefiles -Nexult
dh_movefiles: Compatibility levels before 4 are deprecated.
dh_movefiles -pexult
dh_movefiles: Compatibility levels before 4 are deprecated.
The following files are not accounted for:
debian/tmp/usr/share/games/exult/faces.vga
debian/tmp/usr/share/games/exult/gumps.vga
debian/tmp/usr/share/games/exult/shapes.vga
debian/tmp/usr/share/games/exult/sprites.vga
debian/tmp/usr/share/games/exult/fonts.vga
debian/tmp/usr/share/games/exult/pointers.shp
debian/tmp/usr/share/games/applications/exult.desktop
debian/tmp/usr/share/games/icons/exult.png
make: *** [install] Error 1


I have been looking at it, and it certainly works fine on clean
environments (I should have checked this before!). It fails here
because automake-1.9, which currently has an higher priority than 1.4,
is installed.

The thing that still puzzles me is 01_estudio_dir.patch. The package
fails to build with automake-1.9 because exult-studio data files
are installed to usr/share/games/exult/, while debian/rules expects
usr/share/games/exult/estudio/new/. But the purpose of that patch is to
install those files in usr/share/games/exult/, isn't it?

So, either leave things as they are (perhaps running
automake-1.4 instead of automake): same debian/rules, data files in
usr/share/games/exult/estudio/new/, mising .desktop file, and useless
01_estudio_dir.patch; or switch to a newer automake. I prefer the
latter ;)


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