Package: f3d Followup-For: Bug #1121993 X-Debbugs-Cc: [email protected]
I do have a working OpenGL implementation on the MNT Reform 2. Several other 3D applications work fine with my OpenGL setup: • Minetest/Luanti 5.10 (without shaders, for performance) • castle-model-viewer 5.2.0 (I use it instead of f3d now) • Nexuiz 2.5.2 (have to set MESA_GL_VERSION_OVERRIDE=3.2, as otherwise it crashes at startup, due to an engine bug) glxgears has untexturized gears (a somewhat recent regression) but runs with a constant 51.363 fps, or about 37.5 fps as soon as I force software rendering. The only other app that has the “untextured” bug I have seen is neverball 1.6.0, but it can do run fine on this machine (it did with previous Mesa versions). In case it matters, I am using the Wayland compositor “sway”, Mesa version is “25.2.8-2”, GPU is “Vivante GC7000 rev 6214”. -- System Information: Debian Release: forky/sid APT prefers unstable APT policy: (500, 'unstable') Architecture: arm64 (aarch64) Kernel: Linux 6.17.9-mnt-reform-arm64 (SMP w/4 CPU threads; PREEMPT) Kernel taint flags: TAINT_WARN, TAINT_CRAP, TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8), LANGUAGE not set Shell: /bin/sh linked to /usr/bin/dash Init: systemd (via /run/systemd/system) LSM: AppArmor: enabled Versions of packages f3d depends on: pn libassimp6 <none> ii libc6 2.42-4 ii libgcc-s1 15.2.0-10 pn libocct-data-exchange-7.9 <none> pn libocct-foundation-7.9 <none> pn libocct-modeling-algorithms-7.9 <none> pn libocct-modeling-data-7.9 <none> pn libocct-ocaf-7.9 <none> pn libstb0t64 <none> ii libstdc++6 15.2.0-10 pn libtbb12 <none> pn libvtk9.5 <none> ii libx11-6 2:1.8.12-1 ii zlib1g 1:1.3.dfsg+really1.3.1-1+b1 f3d recommends no packages. f3d suggests no packages.

