Oh.  Go ahead.  I just had some doubts there was a user still.  :)

On Mon, Oct 6, 2025, 8:34 AM Andreas Tille <[email protected]> wrote:

> Hi Drake,
>
> Am Mon, Oct 06, 2025 at 06:57:15AM -0700 schrieb Drake Diedrich:
> > Hi,
> >    Sorry I haven't been working on this, as either the author or the
> > maintainer. ... in I can't remember how long.
>
> Thanks a lot for your prompt response!  That's absolutely
> unusual for maintainers considering themselves not working
> on a package any more. ;-)
>
> >   I'd thought it was already removed from the archive.
>
> Its just removed from stable (and testing) since it had the RC bug
> (which is fixed now in Git).  Your other package (empire-lafe)
> was actually removed from Debian.
>
> > Going to have a
> > look at the bugs and see if any of them are from users and not
> > autobuilders/etc.
>
> The only open bug is fixed and it should be ready for uploading
> but I'd like to have your permission for doing so - specifically
> with the move to the Debian Games team.
>
> Kind regards and thanks again
>    Andreas.
>
> > On Mon, Oct 6, 2025 at 6:51 AM Andreas Tille <[email protected]> wrote:
> >
> > > Source: empire-hub
> > > Version: 1.0.2.2+nmu1
> > > Severity: important
> > > X-Debbugs-Cc: Debian Games Team <
> [email protected]>,
> > > Drake Diedrich <[email protected]>, [email protected], Package
> > > Salvaging Team <[email protected]>
> > >
> > > Hi Drake,
> > >
> > > I would be interested in helping with empire-hub, following the Package
> > > Salvaging procedure outlined in the Developers Reference[1]. From what
> I
> > > see, the package seems to meet the criteria for this process, and I'd
> > > like to support keeping it maintained in Debian. As the Salvage process
> > > suggests, here is a list of the criteria that I believe apply:
> > >
> > >   - NMU
> > >   - Bugs filed against the package do not have answers from the
> > >     maintainer.
> > >   - There are QA issues with the package.
> > >
> > > I believe the package would be a great addition to the Debian Games
> > > Team, and I took the liberty to create the Salsa repository here[2]. If
> > > you choose not to accept the ITS, I'd be more than happy to help you
> > > move it to another location, such as debian/, or wherever you prefer.
> My
> > > goal is to make it as easy as possible for you to join the team. I'd
> > > also be delighted to assist in adding you as a team member if you could
> > > share your Salsa login.
> > >
> > > This package was highlighted in the Bug of the Day[3] initiative, which
> > > aims to introduce newcomers to manageable tasks and guide them through
> > > the workflow to solve them. The focus of this initiative is on
> migrating
> > > packages to Salsa, as it's a great way to help newcomers become
> familiar
> > > with a consistent Git-based workflow.
> > >
> > > Kind regards
> > >     Andreas.
> > >
> > > [1]
> > >
> https://www.debian.org/doc/manuals/developers-reference/pkgs.en.html#package-salvaging
> > > [2] https://salsa.debian.org/games-team/empire-hub
> > > [3] https://salsa.debian.org/qa/tiny_qa_tools/-/wikis/Tiny-QA-tasks
> > >
> > >
> > >
> > > -- System Information:
> > > Debian Release: 13.0
> > >   APT prefers testing
> > >   APT policy: (501, 'testing'), (50, 'buildd-unstable'), (50,
> 'unstable'),
> > > (5, 'experimental'), (1, 'buildd-experimental')
> > > Architecture: amd64 (x86_64)
> > >
> > > Kernel: Linux 6.12.38+deb13-amd64 (SMP w/4 CPU threads; PREEMPT)
> > > Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8),
> > > LANGUAGE=de_DE:de
> > > Shell: /bin/sh linked to /usr/bin/dash
> > > Init: systemd (via /run/systemd/system)
> > > LSM: AppArmor: enabled
> > >
>
> --
> https://fam-tille.de
>

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