Oh. Go ahead. I just had some doubts there was a user still. :)
On Mon, Oct 6, 2025, 8:34 AM Andreas Tille <[email protected]> wrote: > Hi Drake, > > Am Mon, Oct 06, 2025 at 06:57:15AM -0700 schrieb Drake Diedrich: > > Hi, > > Sorry I haven't been working on this, as either the author or the > > maintainer. ... in I can't remember how long. > > Thanks a lot for your prompt response! That's absolutely > unusual for maintainers considering themselves not working > on a package any more. ;-) > > > I'd thought it was already removed from the archive. > > Its just removed from stable (and testing) since it had the RC bug > (which is fixed now in Git). Your other package (empire-lafe) > was actually removed from Debian. > > > Going to have a > > look at the bugs and see if any of them are from users and not > > autobuilders/etc. > > The only open bug is fixed and it should be ready for uploading > but I'd like to have your permission for doing so - specifically > with the move to the Debian Games team. > > Kind regards and thanks again > Andreas. > > > On Mon, Oct 6, 2025 at 6:51 AM Andreas Tille <[email protected]> wrote: > > > > > Source: empire-hub > > > Version: 1.0.2.2+nmu1 > > > Severity: important > > > X-Debbugs-Cc: Debian Games Team < > [email protected]>, > > > Drake Diedrich <[email protected]>, [email protected], Package > > > Salvaging Team <[email protected]> > > > > > > Hi Drake, > > > > > > I would be interested in helping with empire-hub, following the Package > > > Salvaging procedure outlined in the Developers Reference[1]. From what > I > > > see, the package seems to meet the criteria for this process, and I'd > > > like to support keeping it maintained in Debian. As the Salvage process > > > suggests, here is a list of the criteria that I believe apply: > > > > > > - NMU > > > - Bugs filed against the package do not have answers from the > > > maintainer. > > > - There are QA issues with the package. > > > > > > I believe the package would be a great addition to the Debian Games > > > Team, and I took the liberty to create the Salsa repository here[2]. If > > > you choose not to accept the ITS, I'd be more than happy to help you > > > move it to another location, such as debian/, or wherever you prefer. > My > > > goal is to make it as easy as possible for you to join the team. I'd > > > also be delighted to assist in adding you as a team member if you could > > > share your Salsa login. > > > > > > This package was highlighted in the Bug of the Day[3] initiative, which > > > aims to introduce newcomers to manageable tasks and guide them through > > > the workflow to solve them. The focus of this initiative is on > migrating > > > packages to Salsa, as it's a great way to help newcomers become > familiar > > > with a consistent Git-based workflow. > > > > > > Kind regards > > > Andreas. > > > > > > [1] > > > > https://www.debian.org/doc/manuals/developers-reference/pkgs.en.html#package-salvaging > > > [2] https://salsa.debian.org/games-team/empire-hub > > > [3] https://salsa.debian.org/qa/tiny_qa_tools/-/wikis/Tiny-QA-tasks > > > > > > > > > > > > -- System Information: > > > Debian Release: 13.0 > > > APT prefers testing > > > APT policy: (501, 'testing'), (50, 'buildd-unstable'), (50, > 'unstable'), > > > (5, 'experimental'), (1, 'buildd-experimental') > > > Architecture: amd64 (x86_64) > > > > > > Kernel: Linux 6.12.38+deb13-amd64 (SMP w/4 CPU threads; PREEMPT) > > > Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8), > > > LANGUAGE=de_DE:de > > > Shell: /bin/sh linked to /usr/bin/dash > > > Init: systemd (via /run/systemd/system) > > > LSM: AppArmor: enabled > > > > > -- > https://fam-tille.de >

