Source: tworld Version: 1.3.2-5 Followup-For: Bug #1038582 Hi,
> I agree, but just be aware that tworld2 is actually quite different > from tworld, in that it has a complete GUI (and thus has many new > dependencies on Qt and such). On this point, there are 3 possibilities (using cmake OSHW property): - SDL -> tworld binary - Qt5/Qt6 + SDL2 (for sound) -> tworld2 binary I have set up a MR based on Qt6 + SDL2 here: https://salsa.debian.org/games-team/tworld/-/merge_requests/1 Regards, Patrice -- System Information: Debian Release: trixie/sid APT prefers unstable-debug APT policy: (500, 'unstable-debug'), (500, 'unstable'), (1, 'experimental-debug'), (1, 'experimental') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 6.12.13-amd64 (SMP w/12 CPU threads; PREEMPT) Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8), LANGUAGE not set Shell: /bin/sh linked to /usr/bin/dash Init: systemd (via /run/systemd/system) LSM: AppArmor: enabled