El 8/10/24 a las 1:16, Gregor Riepl escribió:
That doesn't look like a related bug to me, and I didn't encounter it when I 
prepared and tested the patch.

Maybe some other dependency changed in the meantime?

Maybe. Build-dependencies are changing all the time and breaking things.

Anyway, this should be an easy fix, just add a #include <random> near the top 
of the failing unit test source.
I'll have a go, but it could take a while.

Ok, I'll file a different bug.

Thanks.

Reply via email to