Fixed in upstream 1.1.
On Thu, 30 May 2024 23:07:39 +0300 Vladimir K <pzs...@yandex.ru> wrote: > Package: pipewalker > Version: 1.0-1 > Severity: normal > > Dear Maintainer, the game appears to be broken, tiles are not randomized. > Only the 'server' tile direction is rotated randomly upon starting a new game > or when pressing randomization button. All other tiles remain in solved positions. > > > -- System Information: > Debian Release: trixie/sid > APT prefers unstable > APT policy: (900, 'unstable'), (200, 'experimental') > Architecture: amd64 (x86_64) > Foreign Architectures: i386 > > Kernel: Linux 6.8.11-amd64 (SMP w/8 CPU threads; PREEMPT) > Locale: LANG=ru_RU.UTF-8, LC_CTYPE=ru_RU.UTF-8 (charmap=UTF-8), LANGUAGE not set > Shell: /bin/sh linked to /usr/bin/dash > Init: systemd (via /run/systemd/system) > > Versions of packages pipewalker depends on: > ii libc6 2.38-11 > ii libgcc-s1 14.1.0-1 > ii libsdl2-2.0-0 2.30.3+dfsg-1 > ii libsdl2-image-2.0-0 2.8.2+dfsg-1+b1 > ii libstdc++6 14.1.0-1 > > pipewalker recommends no packages. > > pipewalker suggests no packages. > > -- no debconf information > >