That could probably be done kind of easily with a plugin, since the
receiving_im_msg signal lets you cancel an incoming message before it's
displayed.

Greg Stark wrote:
> It seems like it should be easy enough for gaim to implement a fall-back
> that
> drops messages from non-buddies itself if the protocol doesn't implement
> it
> (or even if the protocol implements it, just in case).
>



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