Hi,

Le jeu. 7 sept. 2023 à 23:47, Chris Carr <ranting...@gmail.com> a écrit :
>
> I have packaged Angband 4.2.5. I don’t know if Alexandre is still working on 
> it but I have not seen his packages uploaded.

I always need a sponsor, so I dropped the ball for now.

> I can create a DFSG-free orig.tar.gz, and a non-free one with the tiles and 
> sounds.
> I can then configure debhelper to detect the presence or absence of the 
> non-free tarball
> and build either two packages (angband and angband-data) or three (including 
> the non-free one).

I prefer to use standard tooling that hacking one-of-a-king
get-orig-source targets.

It's more readable to have two source packages
built from the same tarball: one free one (+dfsg..) and one non-free one.

> But I don’t know how if that will render the *source* package non-free. I and 
> many others spent much of the late 2000s tracking down all the original 
> contributors and persuading them to re-licence their code under the GPL 
> (which wasn’t known when they wrote it), so it was a big achievement to get 
> Angband into main from 3.0. So I would like to keep the source package free 
> if possible, even if this means having to maintain two source packages (which 
> I don’t know how to do).

It looks like a regression.

> I have a number of questions about the packaging process
> (sbuild can’t install imagemagick; dh_autoconf rewrites install-sh;
> version deps of libc and sdl-mixer-dev have increased unnecessarily; many 
> more)
>– would anyone be willing to mentor me to get these things fixed?

Yes I can spend more time on this on Salsa

    https://salsa.debian.org/games-team/angband/-/commits/master

Just push, or if you're not confident, use branches and/or merge-requests.

> Anyway, it is possible that Alexandre is far more expert than me (I am an 
> amateur with a desk job)
> and his packages may be much better.
> My only advantage is being a member of the upstream devteam,
> but that does not make me the best person to be the Debian maintainer.

And I don't know this game enough,
I'm more interested in the SDL1 -> 2 migrations
and it's impacts.

Thanks

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