Hello,

unfortunately I cannot provide such example code. I am neither an expert on C++ 
nor on QML. This is why I included the core dump. It looked like all the 
information needed to debug this was shown in KDevelop and exported to the core 
dump.

What *seems* to cause the issue is when a QML animation is being played and 
then interrupted. Considering that it takes me up to 20 minutes to reproduce 
the issue each time, I am not sure how accurate this is though.

Greetings
Julian Groß


23.05.2023 04:21:11 Lisandro Damian Nicanor Perez Meyer <perezme...@gmail.com>:

> tag 1034457 unreproducible moreinfo
> thanks
> 
> Hi!
> 
> On sábado, 15 de abril de 2023 18:51:18 -03 Julian Groß wrote:
>> Package: libqt5quick5
>> Version: 5.15.8+dfsg-3
>> Severity: normal
>> 
>> Dear Maintainer,
>> 
>> we ran into what appears to be a segmentation fault in Qt.
>> One of the last places it runs into is QQuickOpenGLShaderEffectCommon which
>> is why I am reporting it towards this package.
> 
> Well, when you have a crash you are supposed to file a bug against the
> application that triggers the segfault. If this is the case, then please close
> this bug (or just reply asking us to do it) and then file a new bug to the
> application itself, so all the relevant metadata is there.
> 
> If the application that triggers the bug is not in Debian then you must add a
> complete small example code to trigger the bug.
> 
> Thanks, Lisandro.

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