Hello, unfortunately I cannot provide such example code. I am neither an expert on C++ nor on QML. This is why I included the core dump. It looked like all the information needed to debug this was shown in KDevelop and exported to the core dump.
What *seems* to cause the issue is when a QML animation is being played and then interrupted. Considering that it takes me up to 20 minutes to reproduce the issue each time, I am not sure how accurate this is though. Greetings Julian Groß 23.05.2023 04:21:11 Lisandro Damian Nicanor Perez Meyer <perezme...@gmail.com>: > tag 1034457 unreproducible moreinfo > thanks > > Hi! > > On sábado, 15 de abril de 2023 18:51:18 -03 Julian Groß wrote: >> Package: libqt5quick5 >> Version: 5.15.8+dfsg-3 >> Severity: normal >> >> Dear Maintainer, >> >> we ran into what appears to be a segmentation fault in Qt. >> One of the last places it runs into is QQuickOpenGLShaderEffectCommon which >> is why I am reporting it towards this package. > > Well, when you have a crash you are supposed to file a bug against the > application that triggers the segfault. If this is the case, then please close > this bug (or just reply asking us to do it) and then file a new bug to the > application itself, so all the relevant metadata is there. > > If the application that triggers the bug is not in Debian then you must add a > complete small example code to trigger the bug. > > Thanks, Lisandro.