Package: atanks Version: 6.6~dfsg-1 Severity: normal Sometimes the whole game crashes while playing. I'd say it only happens when it's up to one of the AI players, but I'm not sure. Today it happened and, luckily, I had started it from a terminal, so at least I have the error message to show:
src/globaldata.cpp:834: void GLOBALDATA::make_bgupdate(int32_t, int32_t, int32_t, int32_t): asserzione "(w > 0) && (h > 0)" non riuscita. That's the italian message, which translates in english to something like 'assertion "(w > 0) && (h > 0)" failed'. I don't know if that matters, but it happened while the AI was choosing the weapon or just after that. The AI tank was under a Super Dirt Ball and the AI had no more Riot Blasts to escape. The AI looped a bit over its available weapons and then the game crashed, but I don't know if the AI managed to fire anything before the crash or not. However I'm sure other times the game crashed in a different situations, because it's the first time I manage to cover the AI tank with dirt. -- System Information: Debian Release: bookworm/sid APT prefers testing APT policy: (900, 'testing'), (800, 'stable'), (700, 'unstable'), (500, 'stable-updates'), (500, 'experimental') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 5.17.0-1-amd64 (SMP w/4 CPU threads; PREEMPT) Kernel taint flags: TAINT_CRAP, TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE Locale: LANG=it_IT.UTF-8, LC_CTYPE=it_IT.UTF-8 (charmap=UTF-8), LANGUAGE not set Shell: /bin/sh linked to /usr/bin/dash Init: systemd (via /run/systemd/system) LSM: AppArmor: enabled Versions of packages atanks depends on: ii atanks-data 6.6~dfsg-1 ii liballegro4.4 2:4.4.3.1-2 ii libc6 2.33-7 ii libgcc-s1 12.1.0-2 ii libstdc++6 12.1.0-2 atanks recommends no packages. atanks suggests no packages. -- no debconf information