Hi Abou,

On 28-10-2021 14:13, Abou Al Montacir wrote:
> On Wed, 2021-10-27 at 14:05 +0200, Graham Inggs wrote:
> ...
>> view3dscene fails to build from source since fpc 3.2.2 was uploaded to
>> unstable.
> ...
>> view3dscene.lpr(55,3) Fatal: Can't find unit CastleUtils used by
>> view3dscene
> ...
> I think that we need to re-build CasteEngine in order for that to work.
> The error message is somewhat misleading. The compiler does not find a
> unit with the right compiler version.

So, where should this tight dependency be recorded? Should we teach some
binary from castle-game-engine to be strict about some src:fpc counterpart?

"Just" rebuilding is not the solution to paper over such an issue, we'd
need to prevent it from going unnoticed next time. It should show up on
https://release.debian.org/transitions/ with an auto-upperlimit-fpc
transition such that the release team is automatically warned that
rebuilds are needed and to prevent fpc from migrating until the rebuild
happened and is ready to migrate too.

Paul

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