Package: supertux
Version: 0.1.3-1
Severity: normal

In the level editor, the keyboard shortcuts 'b', 'i', and 'f' change
between the background, interactive, and foreground layers -- but the
tile-switching keys are assigned to the alphabet in order, thus also
using 'b', 'i', and 'f'.  This creates rather a bit of confusion,
since the keys wind up triggering both commands.  (Naturally, there
may be other, unnoticed conflicts also.)

   ---> Drake Wilson

-- System Information:
Debian Release: testing/unstable
  APT prefers unstable
  APT policy: (500, 'unstable')
Architecture: i386 (i686)
Kernel: Linux 2.6.11
Locale: LANG=C, LC_CTYPE=C

Versions of packages supertux depends on:
ii  libc6       2.3.5-11                     GNU C Library: Shared libraries an
ii  libgcc1     1:4.1.0-1                    GCC support library
ii  libsdl-imag 1.2.3-5                      image loading library for Simple D
ii  libsdl-mixe 1.2.6-1                      mixer library for Simple DirectMed
ii  libsdl1.2de 1.2.7+1.2.8cvs20041007-3.0.1 Simple DirectMedia Layer
ii  libstdc++6  4.1.0-1                      The GNU Standard C++ Library v3
ii  libx11-6    4.3.0.dfsg.1-4               X Window System protocol client li
ii  supertux-da 0.1.3-1                      Levels for classic 2D jump 'n run 
ii  xlibmesa-gl 4.3.0.dfsg.1-5               Mesa 3D graphics library [XFree86]
ii  xlibs       4.3.0.dfsg.1-4               X Window System client libraries m
ii  zlib1g      1:1.2.3-3                    compression library - runtime

-- no debconf information


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