I received this e-mail on my mail box today and I'm sharing it with you according to the sender's wishes.
Greetings, -- Javier Kohen <[EMAIL PROTECTED]> ICQ: blashyrkh #2361802 Jabber: [EMAIL PROTECTED]
--- Begin Message ---Simply add: -o audio.alsa.device=hw:0to your standard fluidsynth parameters, the 100% cpu usage is related to an error in the ALSA code. This directs the output straight to the device instead of using the plugin system or something, I don't remember, I found this solution on the fluidsynth savannah mailing list archives somewhere...If you could somehow post this workaround to the fluidsynth bug report you sent to debian.org, I'm sure other people would appreciate it... I'd do it, but I don't actually know how to.Hope this helps, Nick Daly
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