Package: libsdl1.2debian Version: 1.2.15+dfsg2-4 Severity: important Tags: patch
Hi, since some time I noticed a problem within a game (Unreal Tournament 2004) using libsdl1.2 that the forward movement suddenly stopped, while I still had the forward key pressed. This is an quite annoying bug when playing the game. The bug likely also affects many other games using libsdl1.2. I traced this behavior down to change [1] in the X server. Further analysis showed that patches solving this issue haven been added to libsdl2. I opened an upstream bug about backporting these to the SDL-1.2 branch and they have been quickly accepted in [2]. A cherry-pick of the upstream patch from the SDL-1.2 fixing the issue is available as merge request here: https://salsa.debian.org/sdl-team/libsdl1.2/-/merge_requests/2 It would be really great to get this included in bullseye. Thanks, Maxi [1] https://cgit.freedesktop.org/xorg/xserver/commit/?id=c67f2eac56518163981af59f5accb7c79bc00f6a [2] https://hg.libsdl.org/SDL/rev/336bcaa9432c -- System Information: Debian Release: 10.7 APT prefers stable-updates APT policy: (500, 'stable-updates'), (500, 'stable') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.19.0-13-amd64 (SMP w/4 CPU cores) Locale: LANG=C, LC_CTYPE=de_DE.utf8 (charmap=UTF-8), LANGUAGE=C (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system) LSM: AppArmor: enabled