This depends on upgrading Castle Game Engine class (TCastleWindowBase) to
GTK3. See my comments in
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=967284 -- we will do it :)

Once the upgrade to GTK3 in Castle Game Engine is done, then view3dscene
will just be able to use it, without any additional work.

Regards,
Michalis

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