Package: endless-sky Version: 0.9.8-1+b1 Hello,
The whole window freezes when the window manager sends certain signals, I suppose it's related to SDL, but I experience this playing endless-sky, so to be sure. Freezes happen when switching to another workspace - I usually play in fullscreen. I think playing in windowed mode from the start doesn't exhibit this problem. It also happened when popping up a terminal on a side of the screen, I wanted to change the windows layout (to "tabbed") and realized the game froze. It doesn't happen everytime so I can't exactly reproduce at will. But it happens almost every time after I played the game for a little while. No idea how to debug this, I `killall -9 endless-sky` to unfreeze the workspace and start the game again. My current .xsession-errors shows the same line 5 times : ###!!! [Child][RunMessage] Error: Channel closing: too late to send/recv, messages will be lost But absolutely not sure it's related to this problem. Thanks for your attention, -- System Information: Debian Release: bullseye/sid APT prefers stable-updates APT policy: (500, 'stable-updates'), (500, 'testing'), (500, 'stable') Architecture: amd64 (x86_64) Kernel: Linux 5.7.0-1-amd64 (SMP w/4 CPU threads) Kernel taint flags: TAINT_PROPRIETARY_MODULE, TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8), LANGUAGE not set Shell: /bin/sh linked to /usr/bin/dash Init: systemd (via /run/systemd/system) Versions of packages endless-sky depends on: ii endless-sky-data 0.9.8-1 ii libc6 2.31-2 ii libgcc-s1 [libgcc1] 10.1.0-6 ii libgl1 1.3.1-1 ii libglew2.1 2.1.0-4+b1 ii libjpeg62-turbo 1:1.5.2-2+b1 ii libmad0 0.15.1b-10 ii libopenal1 1:1.19.1-1+b1 ii libpng16-16 1.6.37-2 ii libsdl2-2.0-0 2.0.12+dfsg1-1 ii libstdc++6 10.1.0-6 endless-sky recommends no packages. endless-sky suggests no packages. -- no debconf information