Package: endless-sky
Version: 0.9.8-1+b1

Hello,

The whole window freezes when the window manager sends certain signals,
I suppose it's related to SDL, but I experience this playing
endless-sky, so to be sure.

Freezes happen when switching to another workspace - I usually play in
fullscreen. I think playing in windowed mode from the start doesn't
exhibit this problem.
It also happened when popping up a terminal on a side of the screen,
I wanted to change the windows layout (to "tabbed") and realized the
game froze.
It doesn't happen everytime so I can't exactly reproduce at will. But it
happens almost every time after I played the game for a little while.
No idea how to debug this, I `killall -9 endless-sky` to unfreeze the
workspace and start the game again.

My current .xsession-errors shows the same line 5 times :
###!!! [Child][RunMessage] Error: Channel closing: too late to
send/recv, messages will be lost
But absolutely not sure it's related to this problem.

Thanks for your attention,

-- System Information:
Debian Release: bullseye/sid
  APT prefers stable-updates
  APT policy: (500, 'stable-updates'), (500, 'testing'), (500, 'stable')
Architecture: amd64 (x86_64)

Kernel: Linux 5.7.0-1-amd64 (SMP w/4 CPU threads)
Kernel taint flags: TAINT_PROPRIETARY_MODULE, TAINT_OOT_MODULE, 
TAINT_UNSIGNED_MODULE
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8), LANGUAGE not set
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)

Versions of packages endless-sky depends on:
ii  endless-sky-data     0.9.8-1
ii  libc6                2.31-2
ii  libgcc-s1 [libgcc1]  10.1.0-6
ii  libgl1               1.3.1-1
ii  libglew2.1           2.1.0-4+b1
ii  libjpeg62-turbo      1:1.5.2-2+b1
ii  libmad0              0.15.1b-10
ii  libopenal1           1:1.19.1-1+b1
ii  libpng16-16          1.6.37-2
ii  libsdl2-2.0-0        2.0.12+dfsg1-1
ii  libstdc++6           10.1.0-6

endless-sky recommends no packages.

endless-sky suggests no packages.

-- no debconf information

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