Package: marsshooter Version: 0.7.6-3 Severity: important When I start marsshooter, either from the desktop menu or command line, it runs for a few seconds (13-18s in my tests), and then segfaults.
Before it dies it's displaying the main menu with a game demo in the background, and playing music. I haven't spotted a pattern to when it dies. If I manage to start a tutorial before it segfaults, it seems I can carry on playing that as long as I like until I go back to the main menu (shortly after which, it will segfault). Being in the options menu, or trying to start a new proper game, is not sufficient. (I've not succeeded in getting past the game setup screen fast enough to see if being in a proper game would stop the segfault.) My screen is 1680x1050 (but it still segfaults if I'm running it in a small window). I'm running Xfce. My graphics setup is as follows: $ inxi -G Graphics: Device-1: AMD RV710 [Radeon HD 4550] driver: radeon v: kernel Display: x11 server: X.Org 1.20.3 driver: ati,radeon unloaded: fbdev,modesetting,vesa resolution: 1680x1050~60Hz OpenGL: renderer: AMD RV710 (DRM 2.50.0 / 4.19.0-5-amd64 LLVM 7.0.1) v: 3.3 Mesa 18.3.4 Here is a rubbish backtrace with no debug symbols, in case it's useful. I'll try to get one with debug symbols later, if I remember. (gdb) bt full #0 0x00007f50157c27f4 in ?? () from /lib/x86_64-linux-gnu/libgcc_s.so.1 No symbol table info available. #1 0x00007f50157c2ca6 in ?? () from /lib/x86_64-linux-gnu/libgcc_s.so.1 No symbol table info available. #2 0x00007f50157c35c7 in _Unwind_Resume () from /lib/x86_64-linux-gnu/libgcc_s.so.1 No symbol table info available. #3 0x00005568ad09def0 in NoSpecial::radius() const () No symbol table info available. #4 0xbf7ca95e439b58b8 in ?? () No symbol table info available. #5 0x4223e3a2be24d537 in ?? () No symbol table info available. #6 0x43d72748c297b58e in ?? () No symbol table info available. #7 0xbfeec96cc2af18c8 in ?? () No symbol table info available. #8 0x3ebea57bbdf2df33 in ?? () No symbol table info available. #9 0x422437eebf307a55 in ?? () No symbol table info available. #10 0x3ebf078a40270722 in ?? () No symbol table info available. #11 0x3f3ed6823cc24c29 in ?? () No symbol table info available. #12 0x3f800000bf2a67f4 in ?? () No symbol table info available. #13 0xa1b90e8dcbd98500 in ?? () No symbol table info available. #14 0x00005568ad143b90 in ?? () No symbol table info available. #15 0x00005568adc24728 in ?? () No symbol table info available. #16 0x00005568adc110a0 in ?? () No symbol table info available. #17 0x00007ffe773a7a90 in ?? () No symbol table info available. #18 0x0000000000000001 in ?? () No symbol table info available. #19 0x0000000000000000 in ?? () No symbol table info available. -- System Information: Debian Release: 10.0 APT prefers testing APT policy: (500, 'testing') Architecture: amd64 (x86_64) Kernel: Linux 4.19.0-5-amd64 (SMP w/2 CPU cores) Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8), LANGUAGE=en_GB:en (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: sysvinit (via /sbin/init) LSM: AppArmor: enabled Versions of packages marsshooter depends on: ii fonts-dejavu 2.37-1 ii fonts-gargi 2.0-4 ii fonts-tlwg-waree 1:0.7.1-1 ii fonts-wqy-microhei 0.2.0-beta-3 ii libc6 2.28-10 ii libfribidi0 1.0.5-3.1 ii libgcc1 1:8.3.0-6 ii libgl1 1.1.0-1 ii libsfml-audio2.5 2.5.1+dfsg-1 ii libsfml-graphics2.5 2.5.1+dfsg-1 ii libsfml-system2.5 2.5.1+dfsg-1 ii libsfml-window2.5 2.5.1+dfsg-1 ii libstdc++6 8.3.0-6 ii libtag1v5 1.11.1+dfsg.1-0.3 ii marsshooter-data 0.7.6-3 marsshooter recommends no packages. marsshooter suggests no packages. -- no debconf information