Package: wesnoth Version: 1.1.1-3 Severity: normal
A long as the (in-game) volume slider for music is not at maximum there's audible noise / crackling during playback. Same happens on a sid-amd64 machine. Both use ALSA. Thanks, C. -- System Information: Debian Release: testing/unstable APT prefers testing APT policy: (500, 'testing') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.15-1-686 Locale: LANG=de_AT.UTF-8, LC_CTYPE=de_AT.UTF-8 (charmap=UTF-8) Versions of packages wesnoth depends on: ii libc6 2.3.5-13 GNU C Library: Shared libraries an ii libfreetype6 2.1.10-1 FreeType 2 font engine, shared lib ii libfribidi0 0.10.7-1 Free Implementation of the Unicode ii libgcc1 1:4.0.3-1 GCC support library ii libsdl-image1.2 1.2.4-1 image loading library for Simple D ii libsdl-mixer1.2 1.2.6-1.1+b1 mixer library for Simple DirectMed ii libsdl-net1.2 1.2.5-6 network library for Simple DirectM ii libsdl1.2debian 1.2.9-4 Simple DirectMedia Layer ii libstdc++6 4.0.3-1 The GNU Standard C++ Library v3 ii libx11-6 6.9.0.dfsg.1-4 X Window System protocol client li ii python2.3 2.3.5-8 An interactive high-level object-o ii ttf-dejavu 2.1-2 Bitstream Vera fonts with addition ii wesnoth-data 1.1.1-3 data files for Wesnoth ii zlib1g 1:1.2.3-9 compression library - runtime wesnoth recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

