> The idea of using both RenderDefault() and RenderBasic() as well as
> the flag, would equally work if you have just Render() and the
> behaviour of one render or the other nested in an "if/else" based on
> the flag.  Whatever makes more sense to you.  I suggested it because
> in that way it is easier to change or patch the packages.

Creating the two versions would be a lot more work, and in the end
packages need to be patched anyway.

> Let me know when it's ready, I'll try to upload the new version within
> the same day that you have the new release ready.

I did it, and briefly tested it with my code.

I think you can upload it and other packages should see no change in
behaviour for now.

But please remember (see ~/work/ftgl/README-LegacyOpenGLState),
after the release of Buster, add

  FTLibrary::Instance().LegacyOpenGLState(true);

and depend on ftgl>=2.4.0 in all packages that use FTGL.

Cheers,
Frank

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