Source: openmw Version: 0.43.0-2 Severity: important https://buildd.debian.org/status/package.php?p=openmw&suite=sid
... /<<PKGBUILDDIR>>/components/sceneutil/lightmanager.cpp: In member function 'void SceneUtil::LightStateAttribute::applyLight(GLenum, const osg::Light*) const': /<<PKGBUILDDIR>>/components/sceneutil/lightmanager.cpp:78:34: error: 'GL_AMBIENT' was not declared in this scope glLightfv( lightNum, GL_AMBIENT, light->getAmbient().ptr() ); ^~~~~~~~~~ /<<PKGBUILDDIR>>/components/sceneutil/lightmanager.cpp:78:34: note: suggested alternative: 'GL_BLEND' glLightfv( lightNum, GL_AMBIENT, light->getAmbient().ptr() ); ^~~~~~~~~~ GL_BLEND /<<PKGBUILDDIR>>/components/sceneutil/lightmanager.cpp:78:13: error: 'glLightfv' was not declared in this scope glLightfv( lightNum, GL_AMBIENT, light->getAmbient().ptr() ); ^~~~~~~~~ /<<PKGBUILDDIR>>/components/sceneutil/lightmanager.cpp:78:13: note: suggested alternative: 'mLights' glLightfv( lightNum, GL_AMBIENT, light->getAmbient().ptr() ); ^~~~~~~~~ mLights ... Ideally it should be made working to build when Qt is using OpenGL ES, bug if that is not possible it would be better to avoid the FTBFS by changing the build dependency from libqt5opengl5-dev to libqt5opengl5-desktop-dev.