Package: berusky Version: 1.7-1 Severity: normal Tags: patch Dear Maintainer,
After launch you get this: martin@starec:~/prace$ gdb berusky GNU gdb (Debian 7.12-6) 7.12.0.20161007-git Copyright (C) 2016 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: <http://www.gnu.org/software/gdb/bugs/>. Find the GDB manual and other documentation resources online at: <http://www.gnu.org/software/gdb/documentation/>. For help, type "help". Type "apropos word" to search for commands related to "word"... Reading symbols from berusky...done. (gdb) r Starting program: /usr/games/berusky [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". Berusky v.1.7 (C) Anakreon 2006, http://www.anakreon.cz/ This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Built Jun 12 2016, 11:35:37 Checking /home/martin/.berusky/...ok Checking /home/martin/.berusky/User/...ok Checking /home/martin/.berusky/Profiles/...ok Checking ~/.berusky/berusky.ini...ok Checking config file ./berusky.ini...fails Checking config file ~/.berusky/berusky.ini...ok Selected config file ~/.berusky/berusky.ini level_data: /usr/share/berusky/Levels game_data: /usr/share/berusky/GameData graphics_data: /usr/share/berusky/Graphics level_data_user: /home/martin/.berusky/User tmp_data: /tmp current working dir: /home/martin/prace SDL Init... Seting up screen 640x480, color depth 32 bits, fullscreen = 0... Program received signal SIGSEGV, Segmentation fault. 0x00005555555592b6 in sprite::~sprite (this=0x7572656220726f66, __in_chrg=<optimized out>) at 2d_graph.cpp:557 557 2d_graph.cpp: Adresář nebo soubor neexistuje. (gdb) bt full #0 0x00005555555592b6 in sprite::~sprite() (this=0x7572656220726f66, __in_chrg=<optimized out>) at 2d_graph.cpp:557 #1 0x000055555555a945 in graph_2d::screen_destroy() (this=0x555555807000) at 2d_graph.cpp:925 #2 0x000055555555a81d in graph_2d::screen_regenerate() (this=0x555555807000) at 2d_graph.cpp:902 p_hwscreen = 0x5555555575f0 <_start> #3 0x000055555555aa14 in graph_2d::screen_resize(int, int) (this=0x555555807000, width=640, height=480) at 2d_graph.cpp:945 #4 0x000055555555a800 in graph_2d::screen_create(int, int, int, int, int) (this=0x555555807000, flag=0, width=640, height=480, bpp=32, fullscreen=0) at 2d_graph.cpp:895 #5 0x000055555555c58a in graph_2d::graph_2d(int, int, int, bool) (this=0x555555807000, dx=640, dy=480, depth=32, fullscreen=false) at 2d_graph.h:761 #6 0x000055555555b7a4 in graphics_start(int, int, int, bool) (dx=640, dy=480, depth=32, fullscreen=false) at 2d_graph.cpp:1216 #7 0x000055555555eeca in berusky_config::game_screen_set() () at berusky.cpp:158 #8 0x000055555558ef1d in run_game(game_mode, char*, dir_list*) (gmode=MENU, p_garg=0x0, p_dir=0x7fffffff6dd0) at main.cpp:102 repo = {p_obj = {0x0 <repeats 73 times>}, obj_num = {0 <repeats 28 times>, -908249600, -43328328, 0, 0, -12848, 32767, -153880752, 32767, -156756192, 32767, -134645120, 32767, 15, 0 <repeats 29 times>, -8496, 32767, -908249600}, static item_desc_name = {0x5555555995ae "Floor", 0x5555555995b4 "Player 1", 0x5555555995bd "Player 2", 0x5555555995c6 "Player 3", 0x5555555995cf "Player 4", 0x5555555995d8 "Player 5", 0x5555555995e1 "Box", 0x5555555995e5 "Explosive", 0x5555555995ef "Wall", 0x5555555995f4 "Exit", 0x5555555995f9 "Stone", 0x5555555995ff "Key (to exit)", 0x55555559960d "Pickax", 0x555555599614 "Color Key (for player 1)", 0x55555559962d "Color Key (for player 2)", 0x555555599646 "Color Key (for player 3)", 0x55555559965f "Color Key (for player 4)", 0x555555599678 "Color Key (for player 5)", 0x555555599691 "Color door (for player 1)", 0x5555555996ab "Color door (for player 2)", 0x5555555996c5 "Color door (for player 3)", 0x5555555996df "Color door (for player 4)", 0x5555555996f9 "Color door (for player 5)", 0x555555599691 "Color door (for player 1)", 0x5555555996ab "Color door (for player 2)", 0x5555555996c5 "Color door (for player 3)", 0x5555555996df "Color door (for player 4)", 0x5555555996f9 "Color door (for player 5)", 0x555555599691 "Color door (for player 1)", 0x5555555996ab "Color door (for player 2)", 0x5555555996c5 "Color door (for player 3)", 0x5555555996df "Color door (for player 4)", 0x5555555996f9 "Color door (for player 5)", 0x555555599691 "Color door (for player 1)", 0x5555555996ab "Color door (for player 2)", 0x5555555996c5 "Color door (for player 3)", 0x5555555996df "Color door (for player 4)", 0x5555555996f9 "Color door (for player 5)", 0x555555599713 "Color gate-way (for player 1)", 0x555555599731 "Color gate-way (for player 2)", 0x55555559974f "Color gate-way (for player 3)", 0x55555559976d "Color gate-way (for player 4)", 0x55555559978b "Color gate-way (for player 5)", 0x555555599713 "Color gate-way (for player 1)", 0x555555599731 "Color gate-way (for player 2)", 0x55555559974f "Color gate-way (for player 3)", 0x55555559976d "Color gate-way (for player 4)", 0x55555559978b "Color gate-way (for player 5)", 0x555555599713 "Color gate-way (for player 1)", 0x555555599731 "Color gate-way (for player 2)", 0x55555559974f "Color gate-way (for player 3)", 0x55555559976d "Color gate-way (for player 4)", 0x55555559978b "Color gate-way (for player 5)", 0x555555599713 "Color gate-way (for player 1)", 0x555555599731 "Color gate-way (for player 2)", 0x55555559974f "Color gate-way (for player 3)", 0x55555559976d "Color gate-way (for player 4)", 0x55555559978b "Color gate-way (for player 5)", 0x5555555997a9 "One-pass door", 0x5555555997a9 "One-pass door", 0x5555555997a9 "One-pass door", 0x5555555997a9 "One-pass door", 0x5555555997a9 "One-pass door", 0x5555555997a9 "One-pass door", 0x5555555997b7 "Jamb (Wall)", 0x5555555997b7 "Jamb (Wall)", 0x5555555997b7 "Jamb (Wall)", 0x5555555997b7 "Jamb (Wall)", 0x5555555997b7 "Jamb (Wall)", 0x5555555997b7 "Jamb (Wall)", 0x5555555997b7 "Jamb (Wall)", 0x5555555997b7 "Jamb (Wall)", 0x5555555997c3 "Light box", 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, static item_desc_rotation = <same as static member of an already seen type>} p_gui = 0x796b73757265622f __PRETTY_FUNCTION__ = "void run_game(GAME_MODE, char*, DIR_LIST*)" main_queue = {max_events = 1701576714, p_queue = 0x646e616d6d6f6320, read_first = 10, read_next = 0, write_first = 0, write_next = 0} global_frame = 1936026977 #9 0x000055555558fadf in main(int, char**) (argc=1, argv=0x7fffffffded8) at main.cpp:331 gmode = MENU p_garg = 0x0 dir = {levels = "/usr/share/berusky/Levels", '\000' <repeats 4070 times>, levels_user = "/home/martin/.berusky/User", '\000' <repeats 4069 times>, gamedata = "/usr/share/berusky/GameData", '\000' <repeats 4068 times>, graphics = "/usr/share/berusky/Graphics", '\000' <repeats 4068 times>, tmp = "/tmp", '\000' <repeats 4091 times>, game_binary = "/usr/games/berusky", '\000' <repeats 182 times>..., cwd = "/home/martin/prace\000\365\377\177\000\000/c\336\367\377\177\000\000\001\000\000\000\377\177\000\000\240\346\372\367\377\177\000\000\300\315\377\377\377\177\000\000\000\000b\016\275\357\377\377\220\021#\365\377\177\000\000/c\336\367\377\177\000\000\001\000\000\000\377\177\000\000\000\340\372\367\377\177\000\000\360\315\377\377\377\177\000\000\000\000b\016\275\357\377\377\220\255v\365\377\177\000\000/c\336\367\377\177\000\000\001\000\000\000\377\177\000\000\360\027\373\367\377\177\000\000 \316\377\377\377\177\000\000\000\000b\016\275\357\377\377@\255v\365\377\177\000\000/c\336\367\377\177\000\000\001\000\000\000\377\177\000\000\360\022\373\367\377\177\000\000P\316\377\377\377\177\000\000\000\000"...} (gdb) *** End of the template - remove these template lines *** -- System Information: Debian Release: buster/sid APT prefers testing APT policy: (500, 'testing') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.12.0-2-amd64 (SMP w/4 CPU cores) Locale: LANG=cs_CZ.UTF-8, LC_CTYPE=cs_CZ.UTF-8 (charmap=UTF-8), LANGUAGE=cs_CZ.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system) Versions of packages berusky depends on: ii berusky-data 1.7-1 ii libc6 2.24-17 ii libgcc1 1:7.2.0-8 ii libgtk2.0-0 2.24.31-2 ii libsdl-image1.2 1.2.12-6 ii libsdl1.2debian 1.2.15+dfsg2-0.1 ii libstdc++6 7.2.0-8 berusky recommends no packages. berusky suggests no packages. -- no debconf information

