Hi there, On Tue, 03 Nov 2015 11:50:08 +0100 Fabian Greffrath <fab...@debian.org> wrote: > as previously discussed in private with Alexandre, it should be > feasible to create icons from (Doom-compatible) game data by > temporarily unpacking it with deutex and then converting it into > an appropriate format with imagemagick.
I just remembered this idea and I still think it would be great if we could use deutex and imagemagick to extract (and resize) possible icons from the WAD data that we are going to package. For most Doom-compatible games/WADs the best candidate should be graphics/titlepic or graphics/interpic, or maybe a mugshot as has been suggested for Chex Quest. Any plans to implement this? Cheers, - Fabian
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