On Sun, 10 Sep 2017 at 09:17:36 +0200, intrigeri wrote:
> Does this bug break Quake III Arena and other applications that use
> OpenAL, or does it "just" make spatialization of sound worse in that
> context?

It doesn't break the apps, just the HRTF feature (and the Quake series
currently have complain-mode AppArmor profiles anyway), so no rush.

    S

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