On Sun, 10 Sep 2017 at 09:17:36 +0200, intrigeri wrote: > Does this bug break Quake III Arena and other applications that use > OpenAL, or does it "just" make spatialization of sound worse in that > context?
It doesn't break the apps, just the HRTF feature (and the Quake series currently have complain-mode AppArmor profiles anyway), so no rush. S