On Mon, Jul 17, 2017 at 07:29:06AM +0200, nicolas.patr...@gmail.com wrote: > Le 16/07/2017 21:19:44, Rene Engelhard a écrit : > > > That was not the question. I simply don't care wether other stuff does > > work width it. Every stuff has it's own quirks and LO uses increasingly > > more OpenGL and I wouldn't be surprised if that exposes bugs either in LO > > _and/or_ in the driver(s). > > Of course but when there is a conflict between X and the driver, I always saw > that games like minetest or Quake crash but not LO, since yesterday maybe. > > > https://wiki.documentfoundation.org/Development/How_to_debug > > (which is also trivially findable by googling for "libreoffice gdb > > backtrace") > > Here you are:
OK; that is pretty unuseful since there is no actual crash. So we need to stick on the strace... > X-Error: BadMatch (invalid parameter attributes) > Major opcode: 154 > Minor opcode: 5 > Resource ID: 0x4800019 > Serial No: 242 (242) > These errors are reported asynchronously, > set environment variable SAL_SYNCHRONIZE to 1 to help debugging > Application Error > This seems to be the interesting part. > I don’t know if you have enough information. Did you try without the binary nvidia drivers? Regards, Rene