} else {
      print1("'Welcome back, Paladin.'");
      if (!gamestatusp(MOUNTED)) {
        print2("You are given a new steed.");
        setgamestatus(MOUNTED);
      }
      morewait();
      clearmsg();
      if ((Player.hp < Player.maxhp) || (Player.status[DISEASED]) ||
        (Player.status[POISONED]))
      {
                print1("Your wounds are treated by a medic. Lauri Friberg
2017.");
                cleanse(0);
                Player.hp = Player.maxhp;
                dataprint();
      }
      //cleanse(0); //print1("cleanse(0); Lauri Friberg 2017.");
      dataprint();
      if ( Player.food <= 40 )
      {
        Player.food = 40;
        print2("You get a hot meal from the refectory. Lauri Friberg
2017.");
      }

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