} else { print1("'Welcome back, Paladin.'"); if (!gamestatusp(MOUNTED)) { print2("You are given a new steed."); setgamestatus(MOUNTED); } morewait(); clearmsg(); if ((Player.hp < Player.maxhp) || (Player.status[DISEASED]) || (Player.status[POISONED])) { print1("Your wounds are treated by a medic. Lauri Friberg 2017."); cleanse(0); Player.hp = Player.maxhp; dataprint(); } //cleanse(0); //print1("cleanse(0); Lauri Friberg 2017."); dataprint(); if ( Player.food <= 40 ) { Player.food = 40; print2("You get a hot meal from the refectory. Lauri Friberg 2017."); }