Package: src:node-raw-body Version: 1.2.0-1 Severity: important Dear maintainer:
I tried to build this package in stretch with "dpkg-buildpackage -A" but it failed: -------------------------------------------------------------------------------- [...] debian/rules build-indep dh build-indep dh: Compatibility levels before 9 are deprecated (level 8 in use) dh_testdir -i dh_update_autotools_config -i dh_auto_configure -i dh_auto_configure: Compatibility levels before 9 are deprecated (level 8 in use) dh_auto_build -i dh_auto_build: Compatibility levels before 9 are deprecated (level 8 in use) debian/rules override_dh_auto_test make[1]: Entering directory '/<<PKGBUILDDIR>>' mocha [90mâ¤[0m[90mâ¤[0m[93mâ¤[0m[93mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[90mâ¤[0m[31mâ¤[0m[90mâ¤[0m [92m [0m[32m 31 passing[0m[90m (4s)[0m [31m 1 failing[0m [0m 1) Raw Body when using with http server should echo data: [0m[31m Error: timeout of 2000ms exceeded[0m[90m at null.<anonymous> (/usr/lib/nodejs/mocha/lib/runnable.js:139:19) at Timer.listOnTimeout (timers.js:92:15) [0m debian/rules:11: recipe for target 'override_dh_auto_test' failed make[1]: *** [override_dh_auto_test] Error 1 make[1]: Leaving directory '/<<PKGBUILDDIR>>' debian/rules:8: recipe for target 'build-indep' failed make: *** [build-indep] Error 2 dpkg-buildpackage: error: debian/rules build-indep gave error exit status 2 -------------------------------------------------------------------------------- This is just how the build ends, not necessarily the relevant part. I've put several build logs here: https://people.debian.org/~sanvila/build-logs/node-raw-body/ If this is really a bug in one of the build-depends, please use reassign and affects, so that this is still visible in the page for this package. The bug should be reproducible with sbuild on a single CPU virtual machine, provided you try enough times (as the failure happens randomly). Note: The failure rate is quite low (around 2.5%), I would recommend taking a look at the build logs and the code and try to guess how it may happen. Thanks.