The output of Stellarium in a terminal show a segmentation fault.

-- 
Pascal  ><((((©>
pascal@debianx:~$ stellarium
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[ This is Stellarium 0.15.2 - http://www.stellarium.org ]
[ Copyright (C) 2000-2017 Fabien Chereau et al.         ]
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Writing log file to: "/home/pascal/.stellarium/log.txt"
File search paths:
  0 .  "/home/pascal/.stellarium"
  1 .  "/usr/share/stellarium"
Config file is:  "/home/pascal/.stellarium/config.ini"
Default surface format:  QSurfaceFormat(version 2.0, options QFlags(), 
depthBufferSize -1, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, 
alphaBufferSize -1, stencilBufferSize -1, samples -1, swapBehavior 0, 
swapInterval 1, profile  0)
Desired surface format:  QSurfaceFormat(version 2.1, options QFlags(), 
depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, 
alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior 0, 
swapInterval 1, profile  0)
StelGLWidget constructor
StelGraphicsScene constructor
initializeGL
OpenGL supported version:  "2.1 Mesa 13.0.6"
Current Format:  QSurfaceFormat(version 2.1, options QFlags(0x4), 
depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, 
alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior 0, swapInterval 
1, profile  0)
StelMainView::init
Detected: OpenGL "2.1"
Driver version string: "2.1 Mesa 13.0.6"
GL vendor is "Intel Open Source Technology Center"
GL renderer is "Mesa DRI Intel(R) G33 "
GL Shading Language version is "1.20"
MESA Version Number detected:  13
Mesa version is fine, we should not see a graphics problem.
GLSL Version Number detected:  1.2
This is not enough: we need GLSL1.30 or later.
You should update graphics drivers, graphics hardware, or use the --mesa-mode 
option.
Else, please try to use an older version like 0.12.5, and try there with 
--safe-mode
You can try to run in an unsupported degraded mode by ignoring the warning and 
continuing.
But more than likely problems will persist.
Segmentation fault

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