Package: qonk Version: 0.3.1-3.1+b1 Severity: wishlist Tags: patch Hi,
I ship qonk to prison inmates, who (by policy) aren't allowed access to manpages. To help them get started with qonk, and to provide a basic backstory, I wrote a tiny wrapper script with a paragraph of prose (attached). It would be cool if just running qonk would show that text (or similar) initially, and any keystoke/mouse click would get you to the current menu. (And add a "Help" entry to the current menu.)
# FIXME: in jessie, qonk has no XDG menu entry. --twb, Nov 2016 (#31454) [Desktop Entry] Encoding=UTF-8 Name=Qonk Type=Application Categories=Application;Game;ArcadeGame; Terminal=0 Exec=qonk TryExec=/usr/games/qonk Comment=Fight to control every planet and moon in the solar system!
#!/usr/bin/python # -*- coding: utf-8 -*- # Qonk is a fun little game, # but help text isn't available in-game. # This wrapper script provides a quick-and-dirty introduction. import gtk import os dialog = gtk.MessageDialog(type=gtk.MESSAGE_INFO, buttons=gtk.BUTTONS_OK) dialog.set_title('Qonk Help') dialog.label.set_markup( 'Admiral, the central Earth government has finally collapsed.\n' 'The Solar System is divided between warring factions.\n' 'It is only be a matter of time until another faction builds enough\n' 'starships to take our planet by force. We <i>must</i> attack first!\n' '\n' 'We are the <b>white planet</b> orbited by <b>white starships</b>.\n' 'All our planets and moons automatically produce new starships over time.\n' '\n' 'Neutral planets and moons are <b>grey</b>.\n' 'They pose no threat to us, but if you annex them,\n' 'they can contribute to our war effort!\n' '\n' 'Drag the <b>left mouse button</b> to select our planet,\n' 'then click the <b>right mouse button</b> on an enemy planet to attack it.\n' 'Press ‘<b>a</b>’ to select <i>all</i> friendly planets.\n' '\n' 'If a defenseless planet is attacked, it will change faction.\n' 'Press ‘<b>e</b>’ to show enemy defenses.\n' '\n' 'By default, an attack will dispatch 50% of our planet’s starships.\n' 'Use the <b>scroll wheel</b> to send more/less starships in each attack.\n' '\n' '<b>Are you ready, Admiral?</b>\n') if gtk.RESPONSE_OK == dialog.run(): # NOTE: we use os.execvp() instead of subprocess.call(), # because it's easier than actually cleaning up Python/GTK properly. # # NOTE: qonk doesn't include a frame rate limiter, # so it will consume 100% of one CPU and run at anything up to 700 FPS. # This is pretty hard on the hardware, so we prefix with a couple # of options to at least allow all other processes to preempt it. # # NOTE: passing 6 1 to qonk means it starts with a 6 planet system and 1 enemy. # This bypasses the initial menu screen, but you can still get to it with the Escape key. os.execvp('nice', ['nice', '-n19', 'ionice', '-c3', 'chrt', '--idle', '0', '/usr/games/qonk', '6', '1'])