Package: libasound2-plugins Version: 1.1.0-1 Severity: normal Dear Maintainer,
I bought and downloaded Victor Vran game on GoG.com ( http://www.gog.com/game/victor_vran). You can see that the game requires libasound2{-data,-plugins}:i386 packages dependencies. After to downloaded, installed the game and dependencies, i launch the game and ... it crashes directly. The output console for the crash is this : ---------- "berillions@debian64-test:/media/Autres/Jeux/Victor Vran$ ./start.sh Running Victor Vran Language: French Voice Language: English Protocol error: bad 3 (Window); Sequence Number 5 Opcode (20, 0) = GetProperty Bad resource 587630196 (0x23068674) at -e line 15. *** Texture headers: 5568 loaded, 0 newer, 3 ms *** graphics info GPU GeForce GTX 970M/PCIe/SSE2 API opengl Platform: { desktop = true, developer = false, editor = true, gog = true, goldmaster = true, linux = true, } support/gog_com.shlib : ligne 94 : 15328 Erreur de segmentation (core dumped)./"${bin_64}"" ---------- For my first test, i uninstalled the libasound2-plugins package and i re-launched the game. Result = The game works but i have no sound in-game so it is unplayable. The output console when i launch the game without libasound2-plugins package is this : ---------- Running Victor Vran Language: French Voice Language: English Protocol error: bad 3 (Window); Sequence Number 5 Opcode (20, 0) = GetProperty Bad resource 587630196 (0x23068674) at -e line 15. *** Texture headers: 5568 loaded, 0 newer, 4 ms *** graphics info GPU GeForce GTX 970M/PCIe/SSE2 API opengl Platform: { desktop = true, developer = false, editor = true, gog = true, goldmaster = true, linux = true, } ALSA lib conf.c:3357:(snd_config_hooks_call) Cannot open shared library libasound_module_conf_pulse.so ALSA lib pcm.c:2266:(snd_pcm_open_noupdate) Unknown PCM default AL lib: alsa.c:512: Could not open playback device 'default': No such file or directory AL lib: oss.c:169: Could not open /dev/dsp: No such file or directory Lua revision: 201709 Assets revision: 35199 Account storage loaded successfully in 4 ms DLC cauldron loaded, lua revision 201709, assets revision 35199 DLC highlander loaded, lua revision 201709, assets revision 35199 DLC tome loaded, lua revision 201709, assets revision 35199 DLC wanderer loaded, lua revision 201709, assets revision 35199 VideoImpl::Init(Movies/MainMenu.ivf) New UA mode "Game" set in 0 ms Stopping the game threads from the Lua side. Stopping the game threads after receiving WM_QUIT. Hook 'Shader :: CompileEffect' not found! DestroyVideos: 1 videos not cleaned up StrID statistics: Arena allocator stats: 13426 allocs, 312990 bytes out of 1048576 total (29%) ---------- In conclusion, the game crash with libasound2-plugins:i386 package installed and works without it BUT there isn't sound in-game. I tested the game on my PC with Archlinux and the game works without problem (same version from GoG) I hope that i given good explanations about the problems and thanks for your help. Best regards, Maxime PS : Sorry, even after to configure reportbug with my gmail account as explained in the Debian Wiki, i had an authentification failure when i tried to send the report. -- System Information: Debian Release: stretch/sid APT prefers unstable APT policy: (500, 'unstable'), (500, 'testing') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.4.0-1-amd64 (SMP w/8 CPU cores) Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system)