Package: jzip
Version: 210r20001005d-3+b1
Severity: wishlist

Dear Maintainer,

We're adding support for a number of Infocom games to
game-data-packager; this produces packages which contain .desktop
files to launch the games. Currently they're hard-coded to use either
gargoyle-free or frotz, but I'd like to change them to use
zcode-interpreter instead. For this to work properly, we'd need to
change the definition of zcode-interpreter to require that it do the
right thing when started from X; for jzip this would involve point
zcode-interpreter at something like

        #!/bin/sh

        if [ -t 0 ]; then
            jzip "$@"
        else
            x-terminal-emulator -e "jzip $*"
        fi

Would you consider that? I don't mind providing a patch implementing
this if you agree with the general principle.

Regards,

Stephen


-- System Information:
Debian Release: stretch/sid
  APT prefers unstable-debug
  APT policy: (500, 'unstable-debug'), (500, 'testing'), (500, 'stable'), (200, 
'unstable'), (1, 'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 4.3.0-1-amd64 (SMP w/8 CPU cores)
Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)

Versions of packages jzip depends on:
ii  libc6      2.21-6
ii  libtinfo5  6.0+20151024-2
ii  zlib1g     1:1.2.8.dfsg-2+b1

jzip recommends no packages.

Versions of packages jzip suggests:
pn  zcode-game  <none>

-- no debconf information

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