Package: jzip Version: 210r20001005d-3+b1 Severity: wishlist Dear Maintainer,
We're adding support for a number of Infocom games to game-data-packager; this produces packages which contain .desktop files to launch the games. Currently they're hard-coded to use either gargoyle-free or frotz, but I'd like to change them to use zcode-interpreter instead. For this to work properly, we'd need to change the definition of zcode-interpreter to require that it do the right thing when started from X; for jzip this would involve point zcode-interpreter at something like #!/bin/sh if [ -t 0 ]; then jzip "$@" else x-terminal-emulator -e "jzip $*" fi Would you consider that? I don't mind providing a patch implementing this if you agree with the general principle. Regards, Stephen -- System Information: Debian Release: stretch/sid APT prefers unstable-debug APT policy: (500, 'unstable-debug'), (500, 'testing'), (500, 'stable'), (200, 'unstable'), (1, 'experimental') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.3.0-1-amd64 (SMP w/8 CPU cores) Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system) Versions of packages jzip depends on: ii libc6 2.21-6 ii libtinfo5 6.0+20151024-2 ii zlib1g 1:1.2.8.dfsg-2+b1 jzip recommends no packages. Versions of packages jzip suggests: pn zcode-game <none> -- no debconf information