Hello, as far as I can tell is that if running strace, it seems to looking for an icon and fails, and then looks for the intro.bmp and it fails with this error.
Other SDL programs seems to run ok (frozen bubble for instance...) On Thu, Jan 7, 2016 at 8:47 AM, Markus Koschany <a...@debian.org> wrote: > Control: tags -1 unreproducible moreinfo > > Am 06.01.2016 um 21:34 schrieb Gianluca Renzi: > > Package: alienblaster > > Version: 1.1.0-9 > > Severity: important > > > > Dear Maintainer, > > > > running alienblaster from a command line shell it leads to an error: > > ERROR: file ./images/alienblasterintro.bmp does not exist! > > > > It seems the splashscreen it is not found... > > > > -- System Information: > > Debian Release: stretch/sid > > APT prefers unstable > > APT policy: (500, 'unstable'), (1, 'experimental') > > Architecture: powerpc (ppc64) > > > > Kernel: Linux 4.1.0-2-powerpc64 (SMP w/4 CPU cores) > > Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) > > Shell: /bin/sh linked to /bin/dash > > Init: systemd (via /run/systemd/system) > > > > Versions of packages alienblaster depends on: > > ii alienblaster-data 1.1.0-9 > > ii libc6 2.21-6 > > ii libgcc1 1:5.3.1-5 > > ii libsdl-mixer1.2 1.2.12-11+b1 > > ii libsdl1.2debian 1.2.15-12 > > ii libstdc++6 5.3.1-5 > > > > alienblaster recommends no packages. > > > > alienblaster suggests no packages. > > > > -- no debconf information > > Hello, > > I could not reproduce this issue on my computers. The game works as > expected on amd64 and i386. There were no changes in regard to > installation paths. It might be related to your powerpc64 architecture > but I don't own such a system and thus can't reproduce it. If you are > able to find out more about this issue, please add your information to > this bug report. > > Regards, > > Markus > > > -- Ciao e buona giornata. "GP! In mezzo al campo stai proprio schifoso!" Coach M.Russo