Hi Simon, I agree with your perception that the changes I introduced may be problematic if one is going to change the game's basedir. However, I only found this out after I uploaded the package and got Piccoro's (?) confirmation that the game now works as expected.
Am Mittwoch, den 30.09.2015, 09:01 +0100 schrieb Simon McVittie: > * set the default for fs_basedir to the system-wide path instead of > ".", > so that "+set basedir" can override, and do not call > FS_AddSystemwideGameDirectory(); or > * skip FS_AddSystemwideGameDirectory() if fs_basedir is at a > non-default value See what I have filed upstream just yesterday after I uncovered the implications of my packaging changes: https://github.com/yquake2/yquake2/issues/90 Cheers, Fabian
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