Package: gnome-tetravex Severity: normal Dear Maintainer,
Twice I have started a new game and had it automatically win. Once was under the 3x3 configuration, the other under 2x2 (which is the easiest way to replicate it, although as the bug depends heavily on chance it may take a while to have it happen). In this case it very briefly flashes the game board, in which all the tiles are still on the right side, and then declares the game won with a time score of 0:00. I haven't been able to figure out what causes this bug, as I've been through the source and it looks like to win you need to have all the tiles on the left side of the board. I even tried "winning" by placing the tiles correctly on the right side of the board once, but apparently if the user places them there it doesn't declare the game won. I'm working on finding the problem and making a patch, but since I'm a newbie to open source and programs longer than the crummy toy problems they give me in class, it may take me a while. -- System Information: Debian Release: 7.8 APT prefers oldstable-updates APT policy: (500, 'oldstable-updates'), (500, 'oldstable') Architecture: amd64 (x86_64) Kernel: Linux 3.2.0-4-amd64 (SMP w/1 CPU core) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org