Hi,

A new shared engine has recently been added to G-D-P.
This uses yaml definition files to document the files needed by each games.

I've started the conversion for wolf3d (*):
https://github.com/a-detiste/game-data-packager/commit/2c942672e0b7cc119fd33340bdf940e069d5905b

Unfortunately, my *.wl6 files I've had for 20 years
doesn't work with either wolf4sdl-wl6 or wolf4sdl-wl6a
(but well with wolf3d.exe): I got this: "*** buffer overflow detected ***";

I guess I could by the Steam pack and see wich files are included.

You can also use the GDP in experimental and send 
the result of "game-data-packager make-template the/directory/with/those/in/"
to this bug report.

Alexandre Detiste


(*) this needs some "subprocess.check_output(['/usr/bin/id-shr-extract',...])" 
extra glue-code in the engine


-- 
To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org
with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org

Reply via email to