In case of recursive unit dependencies, FPC sometimes wants to recompile the units even though nothing changed. See e.g. http://bugs.freepascal.org/view.php?id=12223 .
Possibly this is the reason of problems mentioned here. As Castle Game Engine sources are not available anymore (only the compiled .ppu) when compiling view3dscene. Try compiling the Castle Game Engine sources with -Ur to avoid this. Michalis -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org