|| On Sun, 30 Oct 2005 22:23:25 +0100
 || Nicolas Bonifas <[EMAIL PROTECTED]> wrote: 

        nb> Package: euler
        nb> Version: 1.60.6fix-4
        nb> Severity: minor

        nb> When I launch autodemo.en, euler segfaults after drawing the first 
examples. 
        nb> Gdb reveals that the bug is located in stack.c, at line 812: 
hd->name doesn't 
        nb> always contain a valid string.

        I will take a look at it.

        Regards

        Marco

                


        nb> -- System Information:
        nb> Debian Release: testing/unstable
        nb>   APT prefers testing
        nb>   APT policy: (990, 'testing')
        nb> Architecture: i386 (i686)
        nb> Shell:  /bin/sh linked to /bin/bash
        nb> Kernel: Linux 2.6.11-1-686
        nb> Locale: [EMAIL PROTECTED], [EMAIL PROTECTED] (charmap=ISO-8859-15)

        nb> Versions of packages euler depends on:
        nb> ii  libc6                     2.3.5-6        GNU C Library: Shared 
libraries 
        nb> an
        nb> ii  libglib1.2                1.2.10-10      The GLib library of C 
routines
        nb> ii  libgtk1.2                 1.2.10-18      The GIMP Toolkit set 
of widgets 
        nb> fo
        nb> ii  libx11-6                  6.8.2.dfsg.1-7 X Window System 
protocol client 
        nb> li
        nb> ii  libxext6                  6.8.2.dfsg.1-7 X Window System 
miscellaneous 
        nb> exte
        nb> ii  libxi6                    6.8.2.dfsg.1-7 X Window System Input 
extension 
        nb> li
        nb> ii  xlibs                     6.8.2.dfsg.1-7 X Window System client 
libraries 
        nb> m

        nb> Versions of packages euler recommends:
        nb> ii  dillo [www-browser]          0.8.5-1.0.1 GTK-based web browser
        nb> ii  elinks [www-browser]         0.10.6-1    advanced text-mode WWW 
browser
        nb> ii  mozilla-firefox [www-browser 1.0.6-5     lightweight web 
browser based on 
        nb> M

        nb> -- no debconf information


-- 
"I videogiochi non influenzano i bambini. Voglio dire, se Pac-Man avesse
influenzato la nostra generazione, staremmo tutti saltando in sale
scure, masticando pillole magiche e ascoltando musica elettronica
ripetitiva."

"Videogames do not influence kids. I mean, if Pac-Man influenced our
generation, we were all jumping in dark rooms, chomping pills and
listening to electronic repeating music."

Kristian Wilson, Nintendo Inc. 1989


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Reply via email to